Hello, I'm Lennart

I am a Game Developer specialized in Gameplay Scripting and Design. Prior I worked as an Ambulance nurse. That experience helped me develop my communication and problem-solving skills which have been very helpful during my time as a game developer.


Games have always been a big part of my live and I love that game development combines analyzing and solving logical problems with understanding emotional responses. 


Currently I am working as a Gameplay Scripter and Designer at Arrowhead game studio.

GROUP GAME PROJECTS

My role:


My role was primarily game design and gameplay scripting.


About the game:


L.U.X in the Temple of Shadows is an isometric adventure game where a scared robot uses light to fight shadowy monsters.


Main contributions:


  • Input Manager for gamepad and keyboard.
  • AI behaviour.
  • Implemented animations and VFX.

My role:


My role is primarily game design and gameplay scripting.


About the game:


This is a casual 2d mobile game. The player can only give the character momentum by drawing on the screen.

It is now available to download at the Play store!


Main contributions:


  • Resource systems and UI.
  • Checkpoints and pickups.
  • Scripted and implemented triggers for VFX and sound.

My role:


My role was primarily game design and gameplay scripting.


About the game:


Ghost boxers is a 2 vs 2 local party game that is a mix between boxing and air hockey.


Main contributions:


  • Implemented Animations & VFX.
  • UI and menu system.
  • Score and Round manager.

My role:


My role was primarily game design, level and puzzle design.


About the game:


Voice of the monolith is a third person adventure game. It have a narrative focus and physics based puzzles.


Main contributions:


  • Menu system.
  • Puzzle prototype level and implemented puzzles.
  • The Lab level both mockup and set dressing.