Group projects

 

Hello, I'm Lennart

I am a Game Developer specialized in Scripting and Game Design. I focus on technical in engine work, but I also enjoy the theoretical side of game design.

 

Currently I am a game design student at FutureGames in Stockholm and available for internship from January to August 2019.

GROUP GAME PROJECTS

My role:

 

My role was primarily game design and gameplay scripting.

 

About the game:

 

L.U.X in the Temple of Shadows is an isometric adventure game where a scared robot uses light to fight shadowy monsters.

 

Main contributions:

 

  • Input Manager for gamepad and keyboard.
  • AI behaviour.
  • Implemented animations and VFX.

My role:

 

My role is primarily game design and gameplay scripting.

 

About the game:

 

This is a casual 2d mobile game. The player can only give the character momentum by drawing on the screen.

It is now available to download at the Play store!

 

Main contributions:

 

  • Resource systems and UI.
  • Checkpoints and pickups.
  • Scripted and implemented triggers for VFX and sound.

My role:

 

My role was primarily game design and gameplay scripting.

 

About the game:

 

Ghost boxers is a 2 vs 2 local party game that is a mix between boxing and air hockey.

 

Main contributions:

 

  • Implemented Animations & VFX.
  • UI and menu system.
  • Score and Round manager.

My role:

 

My role was primarily game design, level and puzzle design.

 

About the game:

 

Voice of the monolith is a third person adventure game. It have a narrative focus and physics based puzzles.

 

Main contributions:

 

  • Menu system.
  • Puzzle prototype level and implemented puzzles.
  • The Lab level both mockup and set dressing.